That, at least, appears to be the official position of the U.S. military, which today banned the new multiplayer video game "Medal of Honor" from bases because gamers can assume the on-screen, fictitious identity of a Taliban member fighting against American troops in a vividly rendered, digital approximation of Afghanistan.
"We regret any inconvenience this may cause authorized shoppers but are optimistic that they will understand the sensitivity to the life-and-death scenarios this product presents as entertainment, " Maj. Gen. Bruce Casella, whose office manages stores on more than 180 U.S. bases, told The Associated Press.
A spokesman for Electronic Arts, the company behind "Medal of Honor," said that despite the uncomfortable simulacra of a pro-Taliban virtual scenario, critics of the game were missing the main point about the way games are played.
"Most of us having been doing this since we were 7 -- if someone's the cop, someone's gotta be the robber, someone's gotta be the pirate and someone's gotta be the alien," Amanda Taggart, senior PR manager for EA, told AOL News' Dave Thier last month. "In 'Medal of Honor' multiplayer, someone's gotta be the Taliban."
Though "Medal of Honor" will not be sold in stores on U.S. bases, it will be available at all other major video game retail outlets beginning Oct. 12.





